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Whilst there are many ways to customise your cult, there will only be one Theme to pursue on launch which will be "Darkness" - a stereotypically evil path that can lead to multiple different endings. In languages other than English: localised text may sometimes overrun/present as misaligned, but we do not expect this to seriously effect gameplay and we aim to fix this as soon as possible. There are many additional features that will be added during Early Access that will be announced via our launch roadmap. The game contains approximately: 250 buildable objects, 80 universal unlocks, 40 theme related unlocks, and an almost limitless range of customisation options. “The core features of the game are implemented with many hours of play required to unlock all of the Early Access content and/or complete the game. What is the current state of the Early Access version? “We are treating Early Access version as the base that we will build from, filling the game with more content, themes, characters and interesting nuances.”
CULTIST SIMULATOR WIKI WORMS FULL VERSION
How is the full version planned to differ from the Early Access version? HIJAC will remain in Early Access until we're satisfied it's the complete experience we want it to be.” “The main purpose of Early Access is to make sure that "Honey, I joined a Cult" turns into a well rounded product for full release. We want to keep you involved during all the steps of Early Access, gather your input & opinions, and use it to make HIJAC an even better experience for everyone.”Īpproximately how long will this game be in Early Access? By bringing HIJAC to Early Access, we're hoping to continue development with the support and feedback of our beloved community.
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During Early access, we aim to fill the game with additional content and features, new themes and items, as well as engaging mechanics and gameplay. “As a primarily two-people studio, tackling such a large project like "Honey, I joined a Cult" takes a lot of our time.